


However, there are so many different items you can get and only a few chests on each floor that in several runs through each floor throughout my time playing I only got two spells.

There are several types of items you can find such as stat boosting items, spells, and even different weapons. Thankfully you do have a four-slot extra bag on you that you can store items in and there’s a chest back in the main hub where you can store a couple dozen items that you don’t need at the moment and won’t go away if you die. They’re not all bad but a lot just aren’t worth using up that precious equipment slot. It got to the point where I had a couple of monster types that I liked using and were pretty good in battle, and the rest I just basically ignored. However, a lot of the monsters either don’t move that quickly or tend to run around the room randomly instead of staying where there are actually enemies to fight.

Some of the monsters are great to use such as the wizards that can sling spells around, the Dolohan knights that move slowly but can tank a couple of hits, and s prinsioners who wield a ball and chain and are invulnerable to damage while spinning. I mentioned that the monster resurrection idea was great in theory, but the execution is kind of lacking. The worse news is that a lot of the monsters aren’t worth using for one particular reason: they’re not that great at attacking enemies. The bad news is that monster takes up one of your three available item slots mapped to three of the four face buttons on a standard controller (the fourth face button is the Sword and you can’t unequip it), so you have to use strategy on whether to have an item equipped that will help you out, or to have a monster equipped to battle next to you. The good news is that monster can now be summoned to fight by your side and the more it fights and defeats other monsters, the more it’ll gain experience, rank up, and improve its own stats. Once you defeat a monster you can move next to it and activate the Sword to resurrect the monster. Each monster you face moves and attacks differently and requires different strategies to defeat. This is a pretty nice concept, in theory. So what makes this Sword of the Necromancer so special anyway? Well much like a Necromancer you can bring things back to life, but as it’s not powerful enough to bring humans back to life you’ll have to settle for the monsters you’ll slay throughout the dungeon. On a personal note I highly recommend you do this for your first time through the game as things can get pretty difficult rather quickly. Once you either die a couple of times or complete the optional tutorial you’ll unlock a new Game Settings menu where you can turn off a lot of those modifiers. However, death can be very penalizing as when you die you lose any items you had on you outside of the titular Sword of the Necromancer, your experience levels drop (I believe it’s by half), and you have to restart the dungeon from scratch. Each floor has a boss at the end and once you defeat it you can either return to the hub area at the start of the dungeon or press on. You begin your trek through the five randomly generated floors of the dungeon while collecting items and defeating enemies. Sword of the Necromancer is a roguelike dungeon crawler with elements of games like Vertical Drop Heroes. There are a lot of cut scenes represented with still shots and are fully voice acted that fleshes out the story more, talking about Tama’s past and the friendship between the two. Tama then heads into the crypt in an attempt to make the sword more powerful so that it might resurrect Koko. Tama receives the titular Sword of the Necromancer which has the ability to resurrect the dead, but it’s not powerful enough yet to bring Koko back. During their travels Koko dies and Tama takes her body to the Necromancer’s crypt where she learns there might be a way to bring Koko back to life. Sword of the Necromancer tells the story of Tama, a former rogue, who is tasked with escorting the priestess Koko around the continent. On the surface that sounds pretty cool, but the question is how well it works in execution. What’s more is that you can use that sword to resurrect any monsters you’ve slain, basically giving you the powers of a necromancer. There’s nothing like a little dungeon delving to get the blood pumping, especially when you’re doing it to save a fallen friend with a sword that can resurrect the dead.
